﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace Framework.Util
{
    public static class UtilCollection
    {
        /// <summary>数据工具类</summary>
        public static DataUtil DataUtil
        {
            get { return DataUtil.Instance; }
        }

        /// <summary>GameObject工具类</summary>
        public static GameObjectUtil GameObjectUtil
        {
            get { return GameObjectUtil.Instance; }
        }

        /// <summary>UI工具类</summary>
        public static UIUtil UIUtil
        {
            get { return UIUtil.Instance; }
        }

        /// <summary>路径工具类</summary>
        public static PathUtil PathUtil
        {
            get { return PathUtil.Instance; }
        }
    }
}